Physical Description: Goblins are among the smallest of the common races, generally standing just over 3 feet in height.
Alignment and Religion:
-2 Strength, +4 Dexterity, -2 Charisma: Goblins are incredibly quick but physically weak and unpleasant to deal with.
Small: Goblins are small creatures and gain a +1 size bonus on attack rolls, a -1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.
Fast: Goblins are fast for their size, and have a base speed of 30 feet.
Darkvision: Goblins can see in the dark up to 60 feet.
Skilled: +4 racial bonus on Ride and Stealth checks.
Languages: Goblins begin play speaking Common, and Goblin. Goblin with high Intelligence scores can choose from the following: Draconic, Dwarven, Ember, Gnoll, Gnomish, Halfling, Orc, and Undercommon.